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- Try subdividing and tripling your ship until you have an obscene number of
- polygons. Then, in layout, you only have to use a fractal bump
- displacement map enveloped over the length of the cloak-in, coupled with
- an object dissolve in. Don't forget that there is now an envelope button
- in displacements.
- (by the way, this is the way the Shadow ships appear on B5)
- Tony Hudson
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